![]() There should be about 120 files in the Classes folder, each with a. (The engine source code is off-limits for UDK developers.)įrom the Src folder, go to the UDKBase folder and open the Classes folder inside. Note that this is not the source code of the actual Unreal Engine itself, just the code that handles the gameplay in the game. You should find 16 folders within the Src folder-these folders contain your game's source code. Open the Development folder and then open the Src folder. You'll be doing most of your work in the Development and UDKGame directories-don't touch the files in Binaries and Engine for now. And the UDKGame folder contains everything else: compiled game code, levels, sounds, textures, and so on. The Engine folder contains the most essential content and configuration files. The Development folder contains the UnrealScript source code. The Binaries folder contains the executables and all of the files that form the compiled engine. You should see four folders in the UDK-2012-05 folder: Binaries, Development, Engine, and UDKGame. Once you've downloaded and installed the UDK, navigate to the UDK install folder (the default folder at the time of this writing is C:/UDK/UDK-2012-05). We'll start out with the basics of installing and setting up the engine itself, then we'll introduce UnrealScript and start building your first level. The Unreal Development Kit (UDK) is free for individual, noncommercial use, so just download it from (Windows PCs only), and I'll walk you through the basics of making a simple third-person game in Unreal. The Unreal Engine is the tech that drives Batman: Arkham City, Borderlands 2, Mass Effect 3, the Gears of War series, and several other major games-including yours, if you'd like it to.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |